Camp Champion

Camps + Tents


Each guide can pick a tent which can be used for overnight stays on the mountain. However, your team can also set up a maximum of two camps (1 camp per male guide, 1 camp per female guide). These offer more protection from the elements and a place to store equipment.



1. A guide who is carrying a camp can set it up on any node except the summit or base camp.

  • To set up a camp, drag it from the guide to the node. You can only drag to the node where the guide is currently located.


2. If a camp is pitched on a node, the node has a green circle.

  • Click a node to display the contents of the camp.

  • There is no limit to how many camps can be set up on any one node (e.g. 10 teams may all put a camp in the same node).

  • Once a camp is set up, it will stay there for the remainder of the game.

  • Be very careful when you set up your camps – you CANNOT move a camp once it has been placed on a node.

  • Your team can set up a maximum of two camps.

  •  Clients who spend the night at a camp get +2 acclimatisation. This applies to all clients who are on the same node where the camp is set up.

  • There is no limit to how many times a camp can be used.

  • Weather does not negatively affect clients’ acclimatisation on nights spent in camps.

  • Clients can be left unattended at camps. Their acclimatisation will continue as normal.

  • There is a limit of 6 spaces within each camp (i.e. you can leave a total of 6 clients or equipment in a camp.)